Chase The Ace Card Game

2021年4月30日
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Cuckoo, which is also sometimes referred to as Chase the Ace or Ranter Go Round in the UK. The direction of play within Cuckoo may differ from country to country, however, this article assumes clockwise. Cuckoo is a simple game and so it makes it a great game for families to play together, as it is fun for almost all ages. Old Maid/Chase the Ace Players: 2+ Type: Shedding, Matching Objective To shed all your cards and avoid being the player left with the one unmatchable card. The Deal Before dealing, either remove the ace of clubs, the queen of clubs or add a single joker.
OBJECTIVE OF CUCKOO: Capture cards and score points for combinations.
NUMBER OF PLAYERS: 2 or 4 players
NUMBER OF CARDS: standard 52 card deck
RANK OF CARDS: K (high), Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2, A
Sky city casino bingo. TYPE OF GAME: Drawing
AUDIENCE: All AgesINTRODUCTION TO CUCKOO
Cuckoo, which is also sometimes referred to as Chase the Ace or Ranter Go Round in the UK. The direction of play within Cuckoo may differ from country to country, however, this article assumes clockwise. Cuckoo is a simple game and so it makes it a great game for families to play together, as it is fun for almost all ages.THE PLAY
The game starts with each player have an equal number of lives (for our purposes, let’s say three lives), and each player places a stake in the pot. The pot is taken by a single winner.
The dealer, who is chosen at random, passes each player a single card which they must look at. The goal is to not be left with the lowest ranking card. Suits are not relevant.Taking Turns
Players all have one turn, starting with the player sitting directly to the left of the dealer and then moving clockwise (or to the left) around the playing table. During your turn you can either try to exchange your card or keep it. Your neighbor is required to accept the exchange unless they are holding a King in hand. If so, they must expose their King and one keeps their card. The dealer, who takes their turn last, may exchange a card from the stockpile of undealt cards if they wish. If they get a King from the stock they must keep their original card.
Once all players have taken their turns, each player proceeds to expose the card they are holding. Whoever holds the card of the lowest value loses a life. Players may tie for lowest and all lose a life as well. Once a player loses all their lives they are out of the game. The last person left in the game wins.
If there is a tie for lowest card between the players left alive, follow one of the rules below:
*The pot is split equally between the tied players
*The players retain their last life and are dealt new cards
*The tied played cut the deck, the player who grabs the highest card wins the entire pot.
*The game is declared undecided and the pot moves onto the next game, new stakes are added to it.On This PageIntroduction
Chase the Flush is a poker-based game with the goal of having a higher flush than the dealer. It follows a similar bet structure as Ultimate Texas Hold ’Em with the flush scoring of High Card Flush. I first noticed it at the Luxor in Las Vegas on August 11, 2016. It can also be found at the Fantasy Springs near Palm Springs. The game is marketed by AGS.Rules
Following are the rules for Chase the Flush. If two rules seem to contradict, then the one listed first should be adjudicated first.
*The game is played with a single 52-card deck.
*Play begins with the player making equal bets on the Ante and the X-Tra Bonus. The player may also make an optional Same Suit Bonus side bet.
*The player and the dealer receive three hole cards each.
*After examining his cards, the player may check or bet 3x the Ante on the All In bet.
*The dealer then places the first two community cards face up on the layout.
*If the player did not already make an All In bet, then he may check or bet 2x the Ante on the All In bet.
*The dealer then places the final two community cards face-up on the layout.
*If the player did not already make an All In bet, then he must bet 1x the Ante on the All In bet or fold.
*The dealer then reveals his three hole cards and determines his best flush hand.
*The dealer needs a nine-high three-card flush in order to qualify.
*If the dealer does not qualify, then the Ante bet pushes.
*The player and dealer hands shall then be compared, the higher hand wins. The first consideration is that the longest flush wins. If there is a tie for the number of cards, then the individual cards will be compared, as in conventional poker.
*If the player has the higher hand, then the Ante* and All In bets shall pay even money and the X-Tra Bonus bet according to the pay table below.
*If the player and dealer tie, then the Ante*, All In, and X-Tra Bonus bets shall all push.
*If the dealer has the higher hand, then the Ante*, All In, and X-Tra Bonus bets shall all lose.
*The Same Suit bet shall pay according to the player’s hand only and the pay table below.
*: Please note that for purposes of adjudicating the Ante wager, rule 11 supersedes this rule. In other words, if the dealer does not qualify, then the Ante will be returned before any comparison of the player and dealer hands.X-Tra Bonus Pay TableEventPays7-card flush250 to 16-card flush50 to 15-card flush5 to 14-card flush1 to 1All otherPush
Same Suit Pay TableEventPays7-card straight flush2000 to 16-card straight flush2000 to 17-card flush300 to 15-card straight flush100 to 16-card flush50 to 14-card straight flush20 to 15-card flush10 to 14-card flush1 to 1
Chase The Ace Card Game InstructionsStrategy
So far nobody has tested any kind of quantifiable strategy to the best of my knowledge. Until that time, the following table of the probability of each player action may be of some help.Player ActionRaiseProbability323.84%224.90%135.17%Fold16.09%Total100.00%

I suggest the following vague strategy, which I admit has not been tested but is based on the table above.
*At the first decision point raise with any three suited or Q-9 suited or better with two suited. If close to Q-9, consider the singleton, the higher in rank the better.
*At the second decision point, raise with any three suited cards.
*The third decision point is tough. 68.6% of the time you will raise at this point. If forced, I would raise with any three suited or two strong suited pairs.Analysis
The following table shows the probability and contribution to the return of all possible outcomes of the Ante, All In, and X-Tra Bonus wagers, assuming optimal player strategy. It is organized from left to right according to the player’s raise first, whether the dealer qualifies, the number of cards in the player’s longest flush, the outcome against the dealer, the net win, number of combinations, probability, and contribution to the return.Base Game AnalysisEventPaysCombinationsProbabilityReturn3Yes7Win25420,439,619,2000.0000510.0130233Yes6Win24534,992,418,4320.0013420.0322073Yes5Win94,296,578,849,1360.0107770.0969973Yes4Win516,130,726,914,1760.0404620.2023093Yes3Win416,796,416,174,7040.0421320.1685273YesAnyLoss-530,809,847,740,4000.077283-0.3864133YesAnyTie02,751,669,318,3120.0069020.0000003No6Win2324,404,889,6000.0000610.0014083No5Win81,075,217,004,0000.0026970.0215763No4Win46,377,470,048,8000.0159970.0639883No3Win312,970,988,479,4400.0325360.0976083No2Win31,600,580,385,1680.0040150.0120453NoAnyLoss-41,162,087,560,5520.002915-0.0116603NoAnyTie0478,678,665,6000.0012010.0000002Yes6Win23227,291,635,0080.0005700.0131132Yes5Win84,704,150,904,0800.0118000.0943982Yes4Win421,499,155,021,9480.0539280.2157122Yes3Win314,714,103,160,4400.0369080.1107252YesAnyLoss-432,751,544,964,6880.082153-0.3286132YesAnyTie0622,124,227,1160.0015610.0000002No5Win7187,837,403,6160.0004710.0032982No4Win36,488,002,635,1440.0162740.0488232No3Win216,304,458,158,8160.0408980.0817952No2Win2987,169,878,6720.0024760.0049522No2Loss-3710,513,189,7000.001782-0.0053472No2Tie079,383,252,4920.0001990.0000001Yes5Win7393,192,506,0640.0009860.0069041Yes4Win310,828,061,228,6760.0271610.0814821Yes3Win220,718,789,206,9880.0519700.1039411YesAnyLoss-368,485,489,408,3320.171787-0.5153621YesAnyTie07,086,006,696,5520.0177740.0000001No5Win65,385,180,3840.0000140.0000811No4Win21,985,444,394,4560.0049800.0099601No3Win126,514,857,520,0000.0665090.0665091No2Win11,746,004,992,3720.0043800.0043801NoAnyLoss-22,094,365,166,1920.005253-0.0105071NoAnyTie0362,165,402,6640.0009080.000000Fold-264,139,016,142,0800.160885-0.321769Total398,664,610,344,0001.000000-0.023907
The bottom right corner shows that the ratio of the expected total loss to the Ante bet is 2.39%. Since the player must bet at least two units, I would define the house edge as the expected total units lost to the initial bet, which would 0.023907/2 = 1.20%.
For comparing one game to another, I like to use the Element of Risk, which is the ratio of the expected loss to the average amount bet. The average bet in Chase the Flush is 3.564878 units. Thus, the Element of Risk is 0.023907/3.564878 = 0.67%, which makes it a very competitive bet.Same Suit Analysis
The following tables shows the probability and contribution to the return of all possible outcomes of the Same Suit bet. The bottom right cell shows a house edge of 5.67%.Same Suit AnalysisEventPaysCombinationsProbabilityReturn7-card straight flush2,000320.0000000.0004786-card straight flush2,0001,5920.0000120.0237997-card flush3006,6440.0000500.0148995-card straight flush10039,3120.0002940.0293856-card flush50256,6200.0019180.0959084-card straight flush20636,2720.0047560.0951195-card flush103,550,8720.0265420.2654174-card flush125,735,4240.1923650.192365Loss-1103,557,7920.774064-0.774064Total133,784,5601.000000-0.056694External Links
*AGS — Marketing materials by the game owner.
*Wizard of Vegas — Discussion about Chase the Flush in my forum.AcknowledgementsChase The Ace Card Game Rules
I would like to thank the game owner, AGS, for providing to me the math report by Stephen How of Discount Gambling. This saved me a lot of time analyzing the base game myself and I always trust Stephen’s work. The analysis on the Same Suit bet I did myself and it agrees with How’s report.
Chase The Ace Card GameWritten by:Michael Shackleford
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